Iridescent Crown is a 2d roguelike platformer. Explore an infinite variety of colorful dungeons and cave systems. New levels are randomly generated each time you play. The story is conveyed in a trilogy of unlockable poems.
WASD or Arrow Keys — Move / navigate menus
Z or Space — Attack
X or Shift — Pick up weapons
Esc — Pause / View the map
M — Toggle mute
F — Toggle fullscreen
Discover a variety of weapons with myriad upgrades. Collect swords, bows, hammers, scythes, wands, and more. You can clear the game by upgrading max health, strength, defense, agility, or any combination of these traits.
You can hold up to 8 weapons in your inventory. Partners you free from cages will join your team. Lead them to the end of the level to rescue them.
Potions and red shrines will heal your team. Blue shrines will grant you temporary invisibility. You can obtain the compass by beating one of the stronger enemies in each level.
I composed the soundtrack, which you can download on bandcamp.
Thanks to SubspaceAudio for the sound effects. Thanks to SpiderDave for the tiles. Thanks to Disthron, Buch, GrafxKid and saint11 for the enemy sprites. Thanks to craftpix for the backgrounds.
This game is dedicated to Shawn Noel and Kimberly Kubus.